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Lord of the Rings

Raymond E. Feist

Newest Release - Into a Dark Realm: Book Two of the Darkwar Saga - March 27, 2007.

For over 20 years now, Raymond E. Feist has been delighting readers with his action and adventure books set in the magical worlds of Midkemia and Kelewan - planets that interact through powerful magic that has opened a spacetime "rift" between them.

But our hardy band of magicians and adventurers have more to deal with than aliens, as they battle evil on their home turf - everything from dark elves to the Emerald Queen and her serpent army, as well as perennial rivals from the land of Kesh.

Raymond E. Feist's adventures feature engaging, complex and well-rounded characters and solid writing -- all constrained by the dictates of a world he didn't create, but to which he has remained loyal.

How did it all begin? Like so many other college students in the late 1970s, three friends (Steve Abrams, Jon Everson, and Conan Lamot) became enamored of a new game - Dungeons and Dragons. Dissatisfied with the constrains of D&D, they invented their own world - Midkemia, based on their interests in fantasy and medieval history, re-creation and wargaming.

Later, Raymond Feist joined his fellow Midkemia gamers and helped to produce several books of role-playing games based on that world and their collective vision. Today, Midkemia Press hold the licenses to all the games based on Midkemia (RuneQuest, Betrayal at Krondor, etc.).

Feist began (with full permission and agreements with Midkemia Press) to write full-length novels based on that world, publishing the first in the Riftwar Saga, Magician, in 1982. He's been writing about Midkemia ever since, the latest series is The Darkwar Saga.

Raymond Feist still lives near his old haunting (and playing) grounds in San Diego, California, with his wife, author Kathlyn Starbuck, and their two children.

The following bibliography includes very brief plot summaries of Feist's Midkemia series books in chronological order.

Buy Midkemia Books by Raymond E. Feist
Magician : Apprentice
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Riftwar Saga Series

Raymond Fiest's Riftwar books are based on the premise that a spacetime "rift" has been created between the magical fantasy world of our heroes, Midkemia (a fairly straight-forward magical medieval kingdom) and Kelewan, world of war-mongering empire-builders (a fabulously complex blend of Samurai, Aztec and Roman empire). As the Tsurani (from Kelewan) enter and seek to subjugate their world (Midkemia), friends Pug and Tomas, along with other terrific characters, such as Prince Arutha, must use their magical and fighting abilities to fend off the threat. Well-written, meaty and perennial fan favorites.

Book 1 of the Riftwar Saga is really two books that have a continuous story line:

Magician: Apprentice - Studying magic with the Duke's magician brings Pug honor and love, but he is uneasy with his own type of magic. Yet, will it prove the key to defeating the enemy?

Magician: Master - While enslaved by the Tsurani (the war-like aliens), Pug masters his own powers. An enthralling, fast-paced page-turner - one of Fiest's best. I personally LOVE this book - highest recommendation. Completes a story, so you could stop here, but why?

Silverthorn, Book 2 of the Riftwar Saga - Prince Arutha of Krondor (introduced in the earlier books) seeks an herb, Silverthorn, to restore his stricken betrothed, Anita. A wonderful adventure set towards the end of the Riftwar. Possibly the best of all. Highly recommended.

A Darkness at Sethanon, Book 3 of the Riftwar Saga - Prince Arutha seeks to circumvent a new Riftwar by seeking out and destroying the evil lord Murmandamus; Pug and Tomas traverse the cosmos to uncover the ultimate Enemy. Well-written, yet weaker than the others in the series.
Honored Enemy
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Legends of the Riftwar

Honored Enemy, Legends of the Riftwar Book 1 (2006)
by Raymond E. Feist and William R. Forstchen

In the sprawling, embattled land of Midkemia, fate can form strange alliances. Nine years into the bloody and ongoing Riftwar, Dennis Hartraft's Marauders are cold, hungry, and exhausted. Having only just survived a disastrous encounter with their sworn enemy, the Tsurani, the soldiers are headed for a frontier garrison, where they will be able to rest and recover. But Hartraft's company arrives at the same time as a Tsurani patrol, and both sides discover the stronghold overrun by a migrating horde of dark elves called moredhel, a foe so deadly and vicious the bitter enemies must band together and fight as one.

But can their hatred for their mutual enemy overcome their distrust of each other? As the two groups, bound to each other by their common foe, make their way across the unknown Northlands to freedom, they have to struggle with not only the elements and the enemy, but also their . For, with both sides carrying painful scars from past wars, each man must ask himself what is more important: one's life or one's honor?
Krondor the Betrayal Riftwar Trilogy
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Riftwar Legacy Trilogy

In a reversal of the usual progression, Raymond Feist first helped design the Betrayal of Krondor computer game (which became the biggest best-seller of its time), then followed the game with these novels. Like the Riftwar Saga, the Krondor books are set in Midkemia, during the time between the Riftwar and the Serpentwar (see below).

Krondor the Betrayal (Riftwar Legacy, Book 1) - A band of adventurers, headed by Squire James Locklear, battle dark elves threatening to invade Krondor and a mysterious cabal of evil magicians threatening to use a powerful relic of the Riftwar.

Krondor the Assassins (Riftwar Legacy, Book 2) - James and Prince Arutha battle evil in the heart of the city.

Krondor: Tear of the Gods (Riftwar Legacy, Book 3) - Prince Arutha sends a group to retrieve the "Tear of the Gods" from their enemies before it can be put to evil purposes.
Prince of the Blood
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Prince of the Blood
by Raymond E. Feist

Set in a time of peace twenty years after the Riftwar, this well-written coming-of-age story focuses on Prince Arutha's twin sons, Borric and Erland. To hone their skills in wisdom and rulership, they are sent to Kesh as diplomats, despite an assassination attempt on heir, Borric. While this book introduces interesting new characters and an exploration of Keshian culture and intrigue, I felt it was written in a hurry, with poor characterization and background. Events seem to happen as obvious plot devices, sometimes very abruptly, rather than as a natural unfolding of relationships. Not as good as some others.
The King's Buccaneer
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The King's Buccaneer
by Raymond E. Feist

Set ten years after Prince of the Blood, and designed to preview the upcoming Serpentwar Saga, The King's Buccaneer is an exciting adventure story about Nicholas, Arutha's youngest son. Feeling that young Nicholas has become over-protected and a bit wimpy (due to his crippled foot), Arutha sends him to Crydee for a taste of the world. Naturally, soon after his arrival Crydee is attacked and Nicholas ends up on a rescue mission against "dark magical foes" who threaten the entire kingdom. A good story, more meaty than Prince of the Blood.
Shadow of a Dark Queen
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The Serpentwar Saga

Eric von Darkmoor and Rupert (Roo) Avery are the unlikely heroes in this Midkemia series, set about twenty-five years after the last Riftwar book. The new threat to the kingdom comes from a race of sorcerous serpents (say that three times fast) from the continent Novindus (introduced in The King's Buccaneer). New characters and an engrossing storyline make for a great read, though the tone is darker and the characters more ethically complex than in his prior books. A very good series.

Shadow of a Dark Queen (The Serpentwar Saga, Book 1) - Eric and Roo are members of a group of desperate men sent to infiltrate the Emerald Queen's army and find their weaknesses.

Rise of a Merchant Prince (The Serpentwar Saga, Book 2) - Having accomplished their mission, Eric joins the army, while Roo pursues wealth and power - and finds his success threatened when he succumbs to the lures of the flesh.

Rage of a Demon King (The Serpentwar Saga, Book 3) - A very busy book, with Eric and Roo battling snaky Saaur and their Emerald Queen, as well as life-force seeking demons. Pug, Miranda, and Macros return to help, along with former enemies, the Black Robes of Kelewan. An excellent read, but some fans were distraught at plot twists that violated earlier concepts.

Shards of a Broken Crown (The Serpentwar Saga, Book 4) - The saga concludes with the threat of a massive final battle with Kesh (the other enemies have already been defeated) and Duke James' grandsons are highly involved in the action. Basically, all the surviving characters (Riftwar and Serpentwar) make an appearance for this finale. Sets up for the new series (as per usual).
Talon of the Silver Hawk
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Conclave of Shadows Series

Conclave of Shadows is set in the Eastern Kingdoms fifty years after the Serpentwar Saga.

Talon of the Silver Hawk (Conclave of Shadows, Book 1) - Young Kieli is the last surviving member of the Orosini tribe - wiped out while Kieli is gone to have his vision and acquire his name. The vision doesn't come - but a rare silver hawk does. Kieli acquires his new name, Talon of the Silver Hawk - and his mission, to avenge his people. Eventually he is taken in by the Conclave of Shadows (good old Pug and wife Miranda), trained in all manner of sorcery and swordsmanship, and sent out East as a secret agent for the good guys. A strong opening for this new series.

King of Foxes (Conclave of Shadows, Book 2) - Now working for Pug's secret society under the name Tal Hawkins, Talon must swear an oath of allegiance to his hated nemesis in order to kill the Duke responsible for his people's genocide and bring an evil empire crashing down. "But the tyrant demands that his new acolyte prove his loyalty with blood. Sent off to do his "master's" malevolent bidding -- each depraved mission more odious than the last -- the Talon of the Silver Hawk faces a spirit-crushing dilemma. Only through evil can his vengeance succeed, yet his alternatives are more terrible still: madness, torture, damnation, and a slow, lingering death in the Fortress of Despair."

Exile's Return (Conclave of Shadows, Book 3) - "Once absolute ruler of his nation Kaspar, former Duke of Olasko, has been cast into exile. Abandoned in the wilds of a continent on the other side of the world and left with nothing but his wits and determination, he must fight merely to survive. Armed with guile, cunning and an iron will, he starts his odyssey with a single goal: to return to his home and revenge himself upon the man who cast him down, Talwin Hawkins.

But fate has other plans for Kaspar, and as he struggles against adversity, he encounters dangers greater than any he had imagined. More is at stake than he realised, and Kaspar is but a single player in a far greater game than he realised, for pitted against the Conclave of Shadows are the agents of the Dark Empire, a looming menace that threatens not only Kaspar's homeland, but the entire world of Midkemia." - book description.
Flight of the Nighthawks
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Into a Dark Realm
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The Darkwar Saga

Flight of the Nighthawks (Darkwar Saga Book 1) - "A new evil threatens Midkemia, its web stretching from the deepest criminal underworld all the way up to the highest seats of power in ancient Kesh. And the Conclave of Shadows, charged unexpectedly with the training of two apprentices, must also best powerful agents of the darkest magic . . . for the fate of two worlds lies in the balance.

Meanwhile, in far Stardock town, two boys are coming of age. But on the dusty path that leads them from home they are thrust by fate into a life undreamed of, becoming enmeshed in intrigue, murder, and treason. Though untrained and unready, they are called upon by the mysterious Conclave to travel deep into the heart of the Empire of Great Kesh, to confront a plot so dark and twisted it will implicate even the highest-ranking nobles of the Empire, even members of the royal family itself.

And behind this plot they discover the ancient Brotherhood of Death, the clan of assassins known as the Nighthawks - from the book description."

Into a Dark Realm: Book Two of the Darkwar Saga (2007)

The great sorcerer Pug knows of no power that will vanquish the invaders. And he realizes he must now enter another realm of reality if his world is to survive—and make his way to the poisonous heart of the Dasati Empire to find the answers he needs to defeat the fearsome enemy. Joining him on his quest into the dark unknown will be the brave Magnus and Nakor . . . and a disturbing young stranger named Bek, whose terrifying bloodlust and uncanny strength attest to a host of sinister secrets waiting to be revealed. But the champions of Midkemia will need every ally they can muster if their mission is to succeed in the most terrible place they have ever ventured—as they and all Midkemians prepare for battle against the encroaching doom that would swallow their world. - description.